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You can laugh at me, but I'm here to help the community learn through my mistakes. I'm here to warn others so they can make a more informed choice. Now, at this point in the story, I've got many thousands of dollars invested in their assets.īTW, I know this is the internet and some people can't help themselves, but I'm not asking for a commentary on the wisdom of doing this. After getting said game license, I invested more in Daz Originals with the idea that I might use these assets in a future game in addition to using it in my art. I thought I'd like to try to use some of the many things I owned already in the experimental development of a game for sale at some future point. Along the way, I acquired a Daz Originals game indie dev license that was supposed to allow me to use their "Daz Originals" store content in the development and distribution of games. I came at this from the angle of doing art using Daz Studio assets first.
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Okay, first of all, I expect I'll get some flak for this post, but try to remember I'm here to warn the Unity community about something that I think is a problem for anyone considering using Daz Studio content in a game.
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TLDR, unless you're considering ever doing business with Daz Studio or Morph3D.
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